![]() ![]() The cannons can only shoot once every other round, and if they hit one target at a time and you can get past the walls, you'll beat them.ĭreadnoughts rock at sieges, whether defending or attacking, and charging at cannons is always going to hurt, but that's not a bad thing. Even an archdruid who can summon Ancestral Spirits can take out the cannons for a round or two.Īnd if all else fails: just spread your troops out and rush. You may not have most of these, but with heroes you'll almost certainly be able to get some, and they'll make a big difference. Smokescreen, Rot, Rust Strike, that Destruction spell that works against machines I forget the name of, Swap Location, Pandemonium, Hellfire, Earthquake, exploding Mana Core. (Depending on upgrades/medals/etc, admittedly) ![]() If you have it, cast Seeker on an Apprentice or something and it can take down a cannon in one turn. By itself this is unlikely to win you the battle, but combined with the previous tactics it'll help. But get some decent support units with fire and lightning attacks and the cannons will start to go down. If you put your guys in guard mode, they'll survive long enough for you to attack the cannon. If they're standing on the bastions, the cannon won't be able to retreat. ![]() * Phase! Get some Hunting spiders or Unicorn Riders and have them teleport behind the cannon. Banshees and Phantom Warriors and other physically resistant troops also do great, but can be harder to get. Pretend you're the Orcs in Lord of the Rings and throw twenty stacks of fodder at him in auto combat.īut cannons, great as they are in siege, do have weaknesses. If you control the entire map, you can indeed just beat him with quantity. ![]()
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